I wanted to be this update to be bigger, I really tried my best. Alas, I haven't got enough time to write down everything I've got, so I thought instead of postponing the update again, I'll start with a tiny portion of that new section.
Named section is a upcoming set of articles over in the coverage area. It's called Those Moments, and it's meant to collect some of the most intense, strong moments that happen in various rpgs.
I had the idea for that section the past days when I played Xenoblade 2 Torna: Golden Kingdom and saw some scenes that reminded me of what happened in the original Xenoblade 2 game which plays 500 years after its sequel.
I started this upcoming series of articles with a heavy topic (a certain scene in Final Fantasy VI) that made me include some phone numbers to various help lines.
I still hope you like the idea; the next updates here on rpg-o-mania will cover more intense moments.
Still no big update today. I was in Istanbul the last few days on a business trip. It's a really nice and busy town (heh), I enjoyed my stay!
For the time being, there are some Torna images from Xenoblade Chronicles 2: Torna.
I did some smaller updates here and there in the past few days, I wonder if you noticed? The most obvious was a slight redesign of the news page.
I also added some Final Fantasy CC images that once existed in the Final Fantasy:CC shrine that's now been removed from the coverage page.
Ah and if you noticed, I changed the banner on top of this page again. I want to display something friendly but also detailed and responsive. This one, I like. At least for now. :)
After so many updates regarding this fine game, I finally concluded the corresponding review. We're still not finished with all of the Octopath updates (there are still some "lists" to do), so expect more to come sometime in the future.
The Octopath review above is rated as I rated many games in the past, with a decimal system you know from many other sites. But I have to admit that I'm not completely satisfied with this system since it doesn't value what the developers did good or bad, so I thought about how to give gamers a better impression of what the strenghts and weaknesses of RPGs are, and I'm working on a new rating system that will give you a more detailed info of those games. Sill nothing finished here, though.